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- ================================================================
- Title : Six Skulls - Part One
- Filename : 6SKULS01.WAD
- Author : Marin Gazzari
- Email Address : a8731nac@pcserv.univie.ac.at
- Misc. Author Info : Student of Biology in Vienna, Austria
- with too much spare time - obviously.
- Would like to play more DM (who wouldn't ?)
-
- Description : Three clean deathmatch levels.
- -Tried my best to make them play AND look okay.
-
- Additional Credits to : The makers of DEU and DETH - IMHO the best editors
- for serious editing
- iD software
- Colin Reed for a great node builder
- Everybody else out there who writes DOOM utils
- or WADs
- Special thanks go to my girlfriend Michi for
- general support and help with texture choice.
- ================================================================
-
- * Play Information *
- Game : DoomII
- Episode and Level # : Map02 - Map04
- Single Player : Yes - the infamous trainer mode - use trainer.bat
- Cooperative 2-4 Player : Kinda. Coop starts exist.
- Deathmatch 2-4 Player : How did ya come to think of THAT ?!?
- Difficulty Settings : YES ! - See below
- New Sounds : No
- New Graphics : One texture
- New Music : No
- Demos Replaced : None
- Exits : Yes
-
- * Construction *
-
- Base : New level from scratch
- Editor(s) used : DETH - the best by far! Super stable & comfortable,
- with the great DEU interface - lets you control
- every single vertex (sector draw mode - BAH !).
-
- Zennode for quick building - way fast.
-
- Colin Reed's BSP for final build - NO node bugs
-
- Deep - only once or twice to try new textures
-
- RMB for a clean reject map - you want your rockets
- to cause some pain, don't you ?
-
- NWT to put it all together - nice tool, thanx TIC.
-
-
- Known Bugs : 2 malaligned textures - find them and get
- your money back! <g>
- No, seriously, if you find any, flame me at
- a8731nac@pcserv.univie.ac.at !
-
-
-
-
- Skill level information :
-
- Deathmatch 2.0 is supported on all skill levels.
- However, the recommended mode of play is old deathmatch.
-
- Skills 1,2 & 3 have a few sarges and maybe a chaingunner running around,
- just in case you need even more excitement. Don't forget to set RESPAWN!
- On 4 & 5 there are lots of imps for single player trainer mode. Switch
- them off for DM.
-
- Skill 1 & 2 : Have conventional weapons only, no BFG or plasma guns.
-
- Skill 3 : Is heavy on heavy weapons: more launchers, BFG, plasma, less
- smaller weapons, no chainsaws you might accidentally pick up.
-
- * Skill 4 & 5 : Is what these levels were built for:
- A carefully selected blend of all the finest guns
- available for DOOMII - spicy and rich in flavour, but well
- balanced nevertheless.
- Use skill 5 on old deathmatch to get the most enjoyment and
- overall satisfaction ("pure family entertainment" - who
- said that ?).
-
-
- About the levels :
-
- The exits are clearly marked and have a skull texture nearby. Can't be
- confused with anything else.
-
- * Map02 has a very simple layout and is relatively small.
- -Don't miss the teleport behind the pipe texture where the launcher is.
- -There are also two lifts leading away from that spot.
- -The switch on the north wall will lower the nearby chaingun.
- -Down in the arena, the squares on the floor will open the next door.
-
- * MAP03 is a bit larger, but is very open and should provide very fast
- play. The doors can be closed, though.
- -To get the plasma gun, lower the metal bars in front of it
- and keep pressing forward, or you'll miss it.
-
- * MAP04 is the biggest of the three and is best played in 3- or 4-player
- games, though two players will play just fine if they don't hide all
- the time.
- -The crate with the chaingun can be lowered.
- -The teleporters by the BFG are kinda random - take care !
- -The drain in the nukage will take you to the SSG behind the bars.
-
- * Trainer mode is a rather stupid idea: Run trainer.bat and try to kill
- all the monsters on the level at least twice and get all the weapons
- before you head for the exit. Map02 and 04 are easy, but on 03, there's
- nowhere you could hide - give it a try !
-
-
- If I get some feedback, I might make more. I already have two very small
- maps nearly done, so if I get some feedback, I could finish and upload them.
-
- I'd also love to see multiplayer demos (might upload my own sometime),
- so record, uuencode and send off to me!
-
- Where to get this from :
-
- ftp.cdrom.com and its mirrors
-
- Thank you for playing 6skuls, I hope it was worth the download.